Levine discussed his time at Irrational following the release of BioShock Infinite and how this led to him parting ways with the studio. "The closure of Irrational was complicated," he said.
Bioshock Infinite was released in March 2013 and ... I no longer think about the parts that fall flat, or the ambitions unrealised, but am just glad that somehow, the team at Irrational got ...
Almost 12 years on from its debut, BioShock Infinite remains one of the best gaming experiences I’ve ever had. This cinematic shooter, set within a floating city in the clouds, is remarkable in ...