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Ken Levine never expected Take-Two to shutter Irrational after Bioshock Infinite: 'The decision was made at a corporate level'Bioshock Infinite was released in March 2013 and ... I no longer think about the parts that fall flat, or the ambitions unrealised, but am just glad that somehow, the team at Irrational got ...
Levine discussed his time at Irrational following the release of BioShock Infinite and how this led to him parting ways with the studio. "The closure of Irrational was complicated," he said.
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